Passing thought
Dec. 28th, 2010 07:04 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Roleplaying is a weird creative pass-time because it's so ephemeral. You can spend hundreds of hours over a period of years building a world and performing stories in it, but there are usually no artifacts to show for it. Even live theater frequently has videos, but we get nothing-- at best some records that are about as useful as the liner notes on an album but without the album itself.
I suppose another way of looking at it is that roleplaying is an internal thing. We don't do it because we want to show it to anyone else, so why create artifacts? But sitting here tonight and thinking about ten years of campaigns run, I wish there were. My memory is insufficient to hold the stories, or the moments, or even the names.
I suppose another way of looking at it is that roleplaying is an internal thing. We don't do it because we want to show it to anyone else, so why create artifacts? But sitting here tonight and thinking about ten years of campaigns run, I wish there were. My memory is insufficient to hold the stories, or the moments, or even the names.